3 Leadership Lessons from Captain James T Kirk
As I was researching for a different project, I ran across some James T. Kirk quotes that just spoke to me. So, please forgive the second blog in a row to feature quotes – I simply couldn’t resist. One of the reasons I have a blog is because I enjoy writing and like to have fun with it, so this is me having fun. If you are in the mood for something a little more serious, visit Making that Fateful Decision – my post about choosing which political race is right for you. If you feel like having a little fun, read on and enjoy!
Surround yourself with diverse, passionate people
"One of the advantages of being a captain, Doctor, is being able to ask for advice without necessarily having to take it."
-Captain James T. Kirk
Kirk had two close advisors during his adventures through the galaxies, Dr. McCoy, a human doctor and Commander Spock, a Vulcan. While The Doctor fueled his decisions with compassion for others and pure scientific curiosity, The Commander was all logic, all the time. Kirk would listen to both of their opinions and take into consideration their usually differing points of view. Then, there was usually one of three outcomes to this process – he would go with one or the other, or – he would morph the two, combine it with some wisdom or experience of his own, and come up with a completely original idea.
The Captain is demonstrating that he is open to new ideas, eager and ready to
find the best solution – even if it isn’t his. A strong leader creates an atmosphere of collaboration and inclusion – thus allowing the entire team to believe in the WHY. A team that fosters this culture of creativity and cooperation while keeping this WHY in mind can solve problems and come up with innovative solutions. By surrounding yourself with strong, diverse, passionate people, you allow your organization to thrive.
Learn from your mistakes – and move on
“Genius doesn’t work on an assembly line basis. You can’t simply say, ‘Today I will be brilliant.'”
- Captain James T. Kirk
Kirk lived, worked and played in a starship, traveling through the final frontier (space) exploring strange new worlds, seeking out new life. He understood that he and his team may not always get it right. They may make mistakes – not only in protocol, but in decision making. Trusting the tribbles simply because of their outward appearances, for instance, not a genius moment. But, by trusting his team, himself and their ability to redirect and change course when the circumstances demanded made his leadership flexible and human.